Undersea

Undersea is a world entirely encapsulated by an endless ocean. It teems with strange underwater plants and colossal versions of ordinary sea creatures. The plants of Undersea are submarine versions of plants found in other worlds. The world’s center, where most living things are found, is dominated by a whirlpool of impossibly large scale. Here, Apsara live amongst the currents in cities made to float through the whirlpool. Spirits aid the Apsara in their daily lives, giving them a life of leisure and pleasure. Apsara hold these spirits in high regard and entertain them in exchange for their labor.

The Apsara themselves are tranquil folk with little emotional turmoil. Although their civilization perches upon a whirlpool that will one day destroy each of its cities in turn, they remain resolute in their pursuit of personal growth and gratification. They have no government proper, instead opting for rule by consensus. Most Apsara devote their lives to personal pleasures, art, philosophy, learning, or other deeply involved passion. Apsara have streaks of blue and silver on their skin and they prefer to wear flowing clothing.

Apsara magic, known as the Currents of Deepspirit, is obsessed with spirits and the cycles that govern creation and destruction. Their style focuses extensively with spirits, both through charming them, healing them, damaging them, or bribing them. Casters can even briefly turn themselves into spirit-like beings. Its most dangerous spells instantly wound opponents or inflict them with lethal poison. The rituals focus on water, cycles of being, social interaction, and negotiation with spirits.

Apsara eschew personal labor and instead attempt to make deals for whatever things they need. Apsara are shrewd in these negotiations, for every Apsara bargains with spirits on a daily basis. Thus, Apsara receive a reduced cost for Mercantile. Also, the Apsara excel at personal interaction. Their livelihoods often depend on their ability to impress, and thus Apsara receive a reduced cost for purchasing Diplomacy. Martial Apsara, called out to deal with giant sea creatures and angry spirits, practice the Blithe Lancer combat style, which uses the spear and buckler.

Players portraying Apsara must wear streaks of blue and silver makeup. Older Apsara have small fish-like scales, and makeup which reflects this. Apsara breathe both air and water and seem perfectly at home on the land. As well, all Apsara are naturally hale, and if affected by Disease they reduce its power by 2.

AttachmentSize
Undersea culture packet 2010 (pdf)170.36 KB